Pubblicazioni
2025
Pusceddu G., Sangineto M., Cocchella F., Bogliolo M., Belgiovine G., Lastrico L., Casadio M., Rea F., Gena C., Sciutti S.
Exploring Children's Strategies in Response to Robot's Advice during a Group Task with iCub and Nao
International Conference on Social Robotics
Conference Paper
Conference
2023
Mongile S., Pusceddu G., Cocchella F., Lastrico L., Belgiovine G., Tanevska A., Rea F., Sciutti A.
A Conversational Game to Study Social Influence in Humans-Robot Interactions
International Conference on Child-Robot Interaction
Abstract Report
Conference
2023
Cocchella F., Pusceddu G., Belgiovine G., Bogliolo M., Lastrico L., Casadio M., Rea F., Sciutti A.
At school with a robot: Italian students' perception of robotics during an educational program.
IEEE International Workshop on Robot and Human Communication, RO-MAN, pp. 1413-1419
2023
Pusceddu G., Mongile S., Rea F., Sciutti A.
Game Theory to Study Cooperation in Human-Robot Mixed Groups: Exploring the Potential of the Public Good Game
BAILAR Workshop - 32nd IEEE International Conference on Robot and Human Interactive Communication
Abstract Report
Conference
2023
Cocchella F., Mongile S., Pusceddu G., Lastrico L., Belgiovine G., Rea F., Sciutti A.
Social Exclusion Bench Tool To Study Children-Robot Interaction In Turning Games
CRITTER Workshop at ACM/IEEE International Conference on Human-Robot Interaction
Abstract Report
Conference
2023
Pusceddu G., Cocchella F., Belgiovine G., Lastrico L., Bogliolo M., Rea F., Casadio M., Sciutti A.
The Imitation Game: a dance task to explore social influence in child-robot mixed groups
32nd IEEE International Conference on Robot and Human Interactive Communication
Poster
Conference
2023
Cocchella F., Pusceddu G., Bogliolo M., Lastrico L., Belgiovine G., Casadio M., Rea F., Sciutti A.
The Imitation Game: “Gioca Jouer” as a tool to study social influence in Child-Robot Interaction.
International Conference on Child-Robot Interaction
Abstract Report
Conference
2023
Mongile S., Pusceddu G., Cocchella R., Lastrico L., Belgiovine G., Tanevska A., Rea F., Sciutti A.
What if a Social Robot Excluded You? Using a Conversational Game to Study Social Exclusion in Teen-robot Mixed Groups
ACM/IEEE International Conference on Human-Robot Interaction, pp. 208-212
2022
De Vicariis C., Pusceddu G., Chackochan V.T., Sanguineti V.
Artificial Partners to Understand Joint Action: Representing Others to Develop Effective Coordination
IEEE Transactions on Neural Systems and Rehabilitation Engineering, vol. 30, pp. 1473-1482
2022
Cocchella F., Pusceddu G., Bogliolo M., Lastrico L., Belgiovine G., Casadio M., Rea F., Sciutti A.
Hunt for the Stars: a flexible game tool to study children-robot interaction
International Conference on Social Robotics - Workshop: From Modelling to Understanding Children's Behaviour in the Context of Robotics and Social Artificial Intelligence
Conference Paper
Conference
2022
Cocchella F., Pusceddu G., Belgiovine G., Lastrico L., Rea F., Sciutti A.
"iCub, We Forgive You!'' Investigating Trust in a Game Scenario with Kids
IEEE Trust, Acceptance and Social Cues in Human-Robot Interaction - SCRITA Workshop
2022
Pusceddu G., Cocchella F., Bogliolo M., Belgiovine G., Lastrico L., Casadio M., Rea F., Sciutti A.
Training School Teachers to Use Robots as an Educational Tool: The Impact on Robotics Perception
Lecture Notes in Computer Science, vol. 13818 LNAI, pp. 103-113